University Student Helper App – Software Engineering Techniques
Designed an application to enhance student quality of life and increase collaboration levels on campus. Focused on requirements gathering, UI/UX design, and software documentation (No Coding).
Developed a reservation management system to manage customers bookings. The database was implemented using SQL, focusing on table creation, relationship management, and data integrity. In addition, basic functionalities of the system was created using Java, allowing users to manage orders efficiently.
Trained a machine learning model to predict the best next move in the classic board game Connect4. The process of creating the model included data preprocessing, feature engineering, experimentation with 7 different models, and evaluating performance.
Created a java based system for a horse riding academy, following the Object-oriented programming approach. It includes GUI design, ensuring a smooth experience for students and interested parties.